Dec 19, 2005, 11:47 PM // 23:47
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#1
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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mending tombs build
this is currently untested...i just thought it up while i was supposed to be reading a book
W/Mo x4
R/Mo x1
N/Mo x1
Mo/Me x1
Mo/X x1
W/Mo - Sword Warrior I
Pure Strike
Savage Slash
Flurry
Warriors Endurance
Smite Hex
Symbol of Wrath
Live Vicariously/Mending
Resurection Signet
W/Mo - Sword Warrior II
Frenzy
Sprint
Sever Artery
Gash
Power Attack
Mend Ailment
Live Vicariously/Mending
Resurection Signet
W/Mo - Axe Warrior I
Charge!
Dismember
Disrupting Chop
Watch Yourself!
Shields Up!
Mend Ailment
Mending/Live Vicariously
Resurection Signet
W/Mo - Axe Warrior II
Frenzy
Rush
Eviscerate
Axe Rake
Symbol of Wrath
Smite Hex
Live Vicariously/Mending
Resurection Signet
R/Mo
Symbyosis
Not sure of skills yet, but a beastmaster that smites though the pet probably.
N/Mo
Tainted Flesh
Consume Corpse
Putrid Explosion
Orison of Healing
Dwaynas Kiss
Heal Party
Holy Veil
Resurection Signet
Mo/Me
Standard Bonder (Martyr/Restore Conditions)
Mo/X
Heal monk w/ more condition or hex removal
please comment, what do you guys think? you should be able to figure the jobs of each person by the skills listed
Last edited by Senator Tom; Dec 20, 2005 at 03:03 AM // 03:03..
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Dec 20, 2005, 01:16 AM // 01:16
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#2
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Ascalonian Squire
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Is this a joke or are you seriously using one of the worst skills in the entire game on not one, not two, not even three, but four people?
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Dec 20, 2005, 01:21 AM // 01:21
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#3
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Krytan Explorer
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
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I'd say test it as soon as you can, because holes in the stratagy/setup will become clear.
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Dec 20, 2005, 01:36 AM // 01:36
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#4
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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Quote:
Originally Posted by Scrubs Can Die
Is this a joke or are you seriously using one of the worst skills in the entire game on not one, not two, not even three, but four people?
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since when is mending one of the worst skills in the game? you just cant understand its power
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Dec 20, 2005, 01:49 AM // 01:49
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#5
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Krytan Explorer
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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Quote:
Originally Posted by Senator Tom
since when is mending one of the worst skills in the game? you just cant understand its power
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Mending is basically useless in all situations except for solo play or running. Basically, the amount of health you regenerate with it is much too high to justify its energy cost. Simply put, 3 pips of regeneration is not going to make a huge difference keeping you alive, but -1 energy degeneration certainly will help keep you dead. I think this build might be far more interesting if you switched all of the mendings to life bonds.
[Edit] Also, enchantment removal is quite common in current metagame, so your mendings may end up working against you.
Rico
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Dec 20, 2005, 02:00 AM // 02:00
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#6
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Ascalonian Squire
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Quote:
Originally Posted by Senator Tom
since when is mending one of the worst skills in the game? you just cant understand its power
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Steps to killing this build:
1. Take down Symbiosis
2. Kill the bonder
3. Kill the healer
4. Kill someone
5. Repeat step 4 until team is dead
Mending is great alright, its 100+ damage for Shatter Enchantment.
Last edited by Scrubs Can Die; Dec 20, 2005 at 02:02 AM // 02:02..
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Dec 20, 2005, 02:05 AM // 02:05
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#7
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Flame Bait
Join Date: Mar 2005
Location: Mass
Profession: Mo/Me
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Quote:
Originally Posted by Senator Tom
this is currently untested...i just thought it up while i was supposed to be reading a book
W/Mo x4
R/Mo x1
N/Mo x1
Mo/Me x1
Mo/X x1
W/Mo - Sword Warrior I
Hundred Blades
Savage Slash
Flurry
Warriors Endurance
Smite Hex
Symbol of Wrath
Live Vicariously/Mending
Resurection Signet
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this build will be killer only becauses he seems to have mastered putting two elite skills on one guy
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Dec 20, 2005, 02:07 AM // 02:07
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#8
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Achieving Deficiency [aD]
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Quote:
Originally Posted by Senator Tom
since when is mending one of the worst skills in the game? you just cant understand its power
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Yeah...so......I guess I can see how 2-8 health per second is powerful.....you know....because getting more than 2-8dps is really hard to get.....Is it April 1st already?
In the case this isn’t a joke:
Honestly, mending really isn’t that great, especially with the maintain cost. Not to mention the massive amount of enchant removal running around in GvG/Tombs. It has its uses for farming/running, but it does not counter enough damage to warrant taking up one slot on a serious 8-man team build, let alone four. The only way I can see this winning against a serious team, is if they are laughing too hard at you over Vent/TS to concentrate.
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Dec 20, 2005, 02:12 AM // 02:12
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#9
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Wilds Pathfinder
Join Date: Jun 2005
Location: New York City
Guild: Wisdom of the Raven [MyM]
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Flame fest, why do you insist on flaming a build. Maybe he is interested in trying new builds, is that justification for you flaming on how bad mending is. Mending is by far one of the more powerful combo of skills when paired up with healing breeze, 10 pips of degen at all times never hurts anyone nor will it downplay anyone's build. I mean, 8 people with mending is a bit excessive. Exigous skills like mending can be paired up with other skills to become more powerful.
Ignorance is a key thing here, just because a skill alone doesn't work that well, doesn't mean it is complete garbage.
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Dec 20, 2005, 03:45 AM // 03:45
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#10
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Banned
Join Date: Aug 2005
Location: California
Guild: [Dark]
Profession: W/
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well guys mending was mainly to get more health from symbyosis, and notice that i had either mending or live vicarioulsy up there, not just mending.
i just put 'mending tombs build' cause i thought it would get more people to look
mending also helps to counter degen
and i was looking for some constructive criticism to help make this build better
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Dec 20, 2005, 09:14 AM // 09:14
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#11
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Banned
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mending is 1337sauce pvp.
you should try arcane echo + mending on your monks it poons!
Nice build, dont listen to the hate.
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Dec 20, 2005, 09:22 AM // 09:22
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#12
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Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
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Mending sucks anywhere outside farming/running.
Also, there are currently far too many enchant removers/Edenial running around to make this build worthwhile. Some of your warriors have some energy attacks, and with the already crappy energy pool of Warriors and only 1 regen, they'll run into a lot of trouble fast.
Also, you seem to have corpse denial somewhat covered, but if the opponent manages to get 1 Well of the Profane up, it's gg for you.
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Dec 20, 2005, 11:16 AM // 11:16
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#13
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Wilds Pathfinder
Join Date: Sep 2005
Location: my house
Guild: The Cutting Edge [TCE]
Profession: N/
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you cant rely on a spirit to win, they are killed REALLY easilly...
i can say though, that this buld might win against IWAY!!!
my suggestion, use 8 w/mo with mending, healing breeze, healing hands and balthasar's spirit for energy management... no need for res, since you wont be dying with those enchantements up.
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Dec 20, 2005, 12:03 PM // 12:03
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#14
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Suggestions? Ok, here they are:
- Use succor on casters instead of mending. (warrior 1 and 2)
- Use holy veil on monks as a cover enchant. (warrior 3)
- Use 2 monks... one prot with martyr and one healer with WoH.
- Use battle rage for warrior's elite.
- Swap necro for smiter.
- Swap beast master for trapper.
- Swap warrior 4 for curses necro (I recommend necro) or domination mesmer.
Last edited by Dmitri3; Dec 20, 2005 at 12:07 PM // 12:07..
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Dec 20, 2005, 12:16 PM // 12:16
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#15
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Krytan Explorer
Join Date: Aug 2005
Location: Scotland
Profession: W/Mo
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Mending is good if you use a vamp mod as it counters the degen, a shield with -2dm etc while enchanted and it also stacks with healing breeze although many will argue those reasons are not enough to warrant using mending, but I do. epople have bad experiences with mending but some builds work better than others with it.
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Dec 20, 2005, 12:33 PM // 12:33
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#16
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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I am certain that most of the experienced players will agree that having +1 energy regen and +1 hp regen (and some hex protection for monks) is a lot better that having +3 hp regen (for a caster, that is).
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Dec 20, 2005, 01:36 PM // 13:36
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#17
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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personally i dont think it would be that good. IWAY would even be better than this. if u haven't looked at tombs either u see IWAY or balance and usually they both do spikes. so any heal regen wont work. and y would u want mending it only kills ur energy and if u get spiked well it wouldnt help a lot would it. and im telling u mending can be easily countered. and if u taking healing breeze where u gonna get the energy from. a warrior should only try to take either 1 healing skill or none.
also ur warriors all depend on energy. they need also a fourth attribute. u have them with swds, str, healing and a fourth attibute (either smiting, protection, tactics) so im not sure u can do dmg but im sure u can tank it for a while. with -1 energy regen how are u gonna do ur soj smite hex mend ailment and all that stuff i u are getting either energy negated or u have to keep casting them cause they are always being put on u. u dont need healing let ur monks heal instead. Instead take a dmg skill. A great defense makes a great offense, but ur monks are the defense. they can minimizes dmg, stop dmg, and heal it off. In other words since u have few of them u dont have a great defense. u just got defense with a lot of health. since u taking so many warriors is better if u have a big offense to have a good defense. this then makes u kill them b4 they kill u.
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Dec 20, 2005, 01:48 PM // 13:48
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#18
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Frost Gate Guardian
Join Date: Dec 2005
Location: In da islands mon
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FYI natures renewal is used alot it will give u major problems besides the other stuff that ppl have mentioned...
However don't get mad at the ppl here making fun go back to the drawing board we all have to learn along the way.
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Dec 20, 2005, 02:49 PM // 14:49
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#19
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Ascalonian Squire
Join Date: May 2005
Profession: E/N
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Aside from the Mending flaming posts, a lot of the criticisms on the build are valid. But hey, what build doesn't have a downside? (maybe some more than others... but that's beside the point )
I'd say, try it for kicks. If it doesn't work out, then... maybe you wasted an hour or two, no biggie. If you win some, then you get to say "J00 g0t pwned by mendingz warrrrrriorzz"
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Dec 20, 2005, 02:59 PM // 14:59
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#20
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by E Power
Flame fest, why do you insist on flaming a build. Maybe he is interested in trying new builds, is that justification for you flaming on how bad mending is. Mending is by far one of the more powerful combo of skills when paired up with healing breeze, 10 pips of degen at all times never hurts anyone nor will it downplay anyone's build. I mean, 8 people with mending is a bit excessive. Exigous skills like mending can be paired up with other skills to become more powerful.
Ignorance is a key thing here, just because a skill alone doesn't work that well, doesn't mean it is complete garbage.
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Wow, you are actually trying to suggest mending is good? And yet you apparently have the intelligence to type out a post? Thats astonishing!
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